Gabrielle de Montmorency

Character

 * Name: Gabrielle de Montmorency
 * Genre: Occult Horror
 * Race: Human
 * Occupation: Necromancer
 * Age: 15
 * Gender: Female
 * Height: 5' 7"
 * Weight: 105 lbs.

Description
Gabrielle is a young practitioner of the dark arts. She appears as someone in her early teens with long black hair and dark lips, which seem to be fitting given her tendency to wear dark Victorian dresses. Despite her specialization in the dead she possesses a scent similar to lavender, not unlike a light perfume. A potent dark aura surrounds her, something that easily is detectable by even those with novice spiritual powers.

She posses a myriad of ability pertaining to black magic and the dark arts, but she seems to excel above all at creating golems out of flesh or even raising corpses outright. To a lesser degree she can also control shadows, bending them and twisting them into corporeal snares to bind and strangle others, if such should serve her purposes.


 * Body: 4
 * Mind: 9
 * Soul: 10


 * Health Points: 70
 * Energy Points: 95


 * Shock Value: 14
 * Combat Value: 7
 * Defense Value: 5

Attributes:
 * Appearance 2x1 = 2
 * Highly Skilled 3x1 = 3
 * Mind Shield 3x1 = 3
 * Natural Weapons 1x1 = 1
 * Claws (Concealed)
 * Sixth Sense 3x1 = 3
 * Detect Evil
 * Sense Spirits
 * Detect Magic
 * Transmutation 1x2 = 2
 * General Class of Objects (Can use flesh and bones to fashion golems)
 * Flunkies 5x1 = 5
 * Servant 5x2 = 10
 * Magic 2x4 = 8

Magic
Gabrielle posses the ability to stir nearby shadows into attacking others. These can be used to restrain, or even kill a target, if such should serve her purposes.


 * Weapon Attack 5x4 = 20 (30 damage)
 * Affects Incorporeal
 * Drain Soul  (2 points of Soul drained)
 * Flexible
 * Only In Environment (Shadow-based attack, requires the presence of shadows near the target)
 * Tangle  (30 tangle damage)

Skills

 * Artisan 2x2 = 4
 * Interrogation 2x2 = 4
 * Intimidation 2x3 = 6
 * Medical 3x3 = 9
 * Performing Arts 2x1 = 2
 * Poisons 4x2 = 8
 * Seduction 4x2 = 8
 * Sleight of Hand 2x2 = 4
 * Unarmed Attack 3x5 = 15

Zombies
Body: 8 Mind: 1 Soul: 1 Skills Damn Healthy! 4x1 = 4 Mind Shield 2x1 = 2 Super-Strength 1x3 = 3 Entire Body Awkward 2x-1 = -2 Bane 2x-1 = -2 Cannot Talk 2x-1 = -2 Marked 2x-1 = -2 Not So Fast 1x-1 = -1

Spirit
Replacable Servant Body: 10 Mind: 5 Soul: 7 Skills Melee Attack 4x5 = 20 Melee Defense 2x5 = 10 Super-Strength 2x3 = 6 Entire Body Heavy Armor 1x4 = 4 (10 damage stopped) Obvious Awkward Size 1x-1 = -1 Cannot Talk 2x-1 = -2 Marked 2x-1 = -2 Physically Unappealing 2x-1 = -2