Litequest

= Characters =

Human Barbarian
Human Barbarian Level 3

Stats: Hit Points  17 Armor Class 16

Strength 17 +3 Dexterity 14 +2 Mind     12 +1

Skills: Athletics  7 + modifier Stealth    4 + modifier Communicate 4 + modifier Knowledge  4 + modifier

Attacks: Greataxe +7, 1d12+5, 20 x3 Powerful Blow +1 2d12+10 20 x3

Halfling Fencer
Halfling Fencer Level 3

Stats: Hit Points  16 Armor Class 19

Strength 14 +2 Dexterity 19 +4 Mind     12 +1

Skills: Athletics  6 + modifier Stealth    3 + modifier Communicate 3 + modifier Knowledge  3 + modifier

Attacks: Rapier +8, 1d6+3, 18-20 x2 Quick Strike +2, 1d6+3, 1d6+3 18-20 x2

Human Swashbuckler
Human Swashbuckler Level 3

Stats: Hit Points  15 Armor Class 16

Strength 12 +1 Dexterity 17 +3 Mind     14 +2

Skills: Athletics  4 + modifier Stealth    7 + modifier Communicate 4 + modifier Knowledge  4 + modifier

Attacks: Rapier         +6, 1d6+1, 18-20 x2 Clever Attack   +6, 1d6+8, 18-20 x2 must suceed on stealth check first

Halfling Bandit
Halfling Bandit Level 3

Stats: Hit Points  16 Armor Class 16

Strength 14 +2 Dexterity 19 +4 Mind     12 +1

Skills: Athletics  3 + modifier Stealth    6 + modifier Communicate 3 + modifier Knowledge  3 + modifier

Attacks: Shortsword    +7, 1d6+2, 19-20 x2 Double Attack  +5, 1d6+2, +5 1d6+2

Elven Wizard
Elven Wizard Level 3

Stats: Hit Points  15 Magic Points 18 Armor Class 12

Strength 12 +1 Dexterity 14 +2 Mind     19 +4

Skills: Athletics  3 + modifier Stealth    3 + modifier Communicate 3 + modifier Knowledge  6 + modifier

Attacks: Shortsword +4, 1d6+1, 19-20 x2 Longbow   +5, 1d10, 20 x3

Spells: 3 MP - Burning Hands - 3d4 to all creatures in 3 square cone. - DC 17 half 3 MP - Magic Missile - 1d4+1 damage to any creature 3 MP - Detect Secret Doors - Reveals hidden doors in the room. 3 MP - Expeditious Retreat - +6 squares movement 5 MP - Scorching Ray - Attack target (+5, 4d6+1, 20 x2) with fire

Human Bard
Human Bard Level 3

Stats: Hit Points  16 Magic Points 16 Armor Class 12

Strength 14 +2 Dexterity 15 +2 Mind     14 +2

Skills: Athletics  4 + modifier Stealth    4 + modifier Communicate 4 + modifier Knowledge  7 + modifier

Attacks: Longsword +5, 1d8+2, 19-20 x2 Shortbow +5, 1d6, 20 x3 ranged

Spells: 3 MP - Cure Light Wounds - Restore 1d8+3 hp to touched target 3 MP - Sleep - Put target to sleep - Save DC 15 3 MP - True Strike - Target gets +20 on next attack 3 MP - Disguise Self - Gain +10 stealth to disguise 5 MP - Heroism - Traget gets +2 attack rolls, saves, skill checks

Human Cleric
Human Cleric Level 3

Stats: Hit Points  15 Magic Points 17 Armor Class 16

Strength 12 +1 Dexterity 14 +2 Mind     16 +3

Skills: Athletics  4 + modifier Stealth    4 + modifier Communicate 7 + modifier Knowledge  4 + modifier

Attacks: Morningstar +4, 1d8+1, 20 x2 Sling      +5, 1d4+1, 20 x2 ranged

Spells: 3 MP - Cure Light Wounds - Restore 1d8+3 hp to touched target 3 MP - Bless - Allies get +1 on attack rolls/saves against fear 3 MP - Bane - Enemies take -1 on attack rolls/saves against fear 5 MP - Cure Moderate Wounds - Restore 2d8+3 hp to touched target

Dwarf Monk
Dwarf Monk Level 3

Stats: Hit Points  18 Magic Points 15 Armor Class 14

Strength 18 +4 Dexterity 15 +2 Mind     12 +1

Skills: Athletics  3 + modifier Stealth    3 + modifier Communicate 6 + modifier Knowledge  3 + modifier

Attacks: Unarmed Attack +7, 1d10+6 20 x2

Spells: 3 MP - Cure Light Wounds - Restore 1d8+3 hp to touched target 3 MP - Magic Weapon - Target gets +1 attack/damage 3 MP - Burning Hands - 3d4 to all creatures in 3 square cone. - DC 14 half 5 MP - Shield Other - Target ally gets +1 AC/saves, you take half their damage