CoH/FoldMODL/FoldMTRL


 * Game: Company of Heroes
 * Type: Fold
 * ID: MTRL
 * Location: FoldMODL
 * Description: A chunk holding the texture paths for a material.

Found in:

 * RGM

Chunk Header

 * 4 bytes - Chunk Version (longint)
 * 4 bytes - Chunk Size (longint) (size in bytes)
 * 4 bytes - Chunk Name Length (longint)
 * 4 bytes - Unknown
 * 4 bytes - Unknown
 * 'Chunk Name Length' bytes - Chunk Name (string) (material name)

Sub-chunks
This chunk can directly contain:


 * DataINFO
 * DataVAR