NWars:Jugger

Statistics
Jugger's units rely on strength instead of skill. Since Advance Wars is turn-based, Flak's abilities involve some luck, which can either help him or hinder him. His CO Powers also widen the range of possible damage with luck, both ways.

Advance Wars Dual Strike

 * Day-To-Day:
 * Luck penalty of 1.5 HPs
 * Maximum luck normally 4.5 HPs (instead of the standard 1 HP), before applying above Luck penalty
 * CO Power: Brute Force
 * Luck penalty increased to 2.5 HPs
 * Maximum luck becomes 8 full HPs, before applying CO Power Luck penalty
 * Super CO Power: Barbaric Blow
 * Luck penalty increased to 4 full HPs
 * Maximum luck becomes 13.5 HPs, before applying Super CO Power Luck penalty