Mercenary Guild military ranks

These are the military ranks of the Mercenary Guild. Unlike the two main factions in All the King's Men, the Mercenary Guild's ranks are based on amount rather than skill.

Low Ranks
These ranks are given to members who have just joined or have a low number of kills.

Enlistee
This rank is bestowed on those who have only entered the Mercenary Guild, and have completed their training featuring one "training kill" (a kill in a virtual world to protect the mercenary for his first mission and prevent a job possibly being wasted). They are not, however, told the kill is not real until afterwards. If they perform well, they will be excepted into the guild at this rank.

Private
A Private must make 5 kills, the first of which is covered in training. They take missions from the various "mission depots" located all across the land, and deal with low-risk targets, usually someone not skilled in combat and for a low amount of money. Five successful kills gains this rank.

Lance Corporal
A Lance Corporal must make 10 kills, 5 of which are already done. Like Privates, these missions are low-risk and low-pay to help the mercenary hone their skills.

Medium Ranks
These ranks have members who have a good amount of kills, but can rise much more with greater numbers.

High Ranks
These ranks have members with an excellent kill record and are worth mention in the Guild.

Notorious Ranks
These ranks are reserved for those who have had an exceptional career as a Mercenary, and are on their way to greatness.

Assassins of Assassins
These ranks are reserved for the best of the best. These mercenaries work special jobs, and are in high demand for taking out powerful adversaries, sometimes taking out several targets in one mission.