CyberGrenadier



The CyberGrenadier is a unit that hurls an irregular, medium-sized, handheld spherical bomb at an enemy. The bomb weighs 12 kg, and has an area effect radius, especially when HE and HEFRAG type bombs are used. These units have a very good siege attack, and when in groups of 5-10, can defeat large portions of infantry in tight formation or are in clusters. When upgraded to its final edition, the Elite CyberGrenadier can indefinitely eliminate heavily armoured targets.

Weaknesses
Because it is slow to attack, the CyberGrenadier is open to heavy fire during the three second window of oppotunity before the unit unleashes its devastating attack. This can be countered with the 'cascade effect', where there are a three or a factor of three grenadiers. During a three grenadier cascade effect, one has its grenade at ready, one has a one second wait, and the other has a two second wait. The first attacks, which lasts one second, then the other attacks, which is another second, adding up to be two seconds, and the third attacks, hence a cascade of bombs. The opponent does not have enough time to attack because after the third grenadier attacks, the first one is ready to launch another bomb and begin the cycle again.