Locations (FFD)

Coneria
Leadership: Monarchy

Pravoka
Leadership: Uneasy balance between pirates and thieves

Elfland
Leadership: Monarchy under Astos, King of the Dark Elves

The long-lived elves are primarily interested in scholarly pursuits. Their capital city is unique in that it does not have a single weapon or armor shop, although its magical prowess is second to none. The master wizard Zaknafein operates a magic academy that is open to seemingly anyone who shows promise, and a number of powerful spell scrolls are available for purchase. As of late, the magical wards protecting the city and its forest from monsters have begun to weaken, as the dark elf king Astos has hatched a plot to take the throne for himself. With Supreme Potentate Pie in command of the considerable dark elf forces, this plot has succeeded. Dark elves have entered the elven palace, and its defenders have died, been captured, or fled.

It is worth noting that Astos has claimed to his top warriors that the legitimate lineage of the elven kingship does indeed lie with him. At present, there is no evidence available that proves or disproves this.

Also, the dungeons/cellars seem to be riddled with undead that prisoners have to fight off constantly.

Dwarven Village
Leadership: ???

Melmond
Leadership: ???

The town of Melmond underwent a cataclysm of some sort recently. Eric hopes to return to his homeland with supplies to rebuild, although he is finding travel in that direction to be difficult, if not impossible. Ship travel out of the Aldi Sea is blocked off, though there are hopes that one day a canal between the dwarven and elven lands could be completed.

Crescent Lake
Leadership: Council of Elders

Crescent Lake is home to the Sages, namely Lukahn, the great Sage who predicted the coming of the Light Warriors. It is run and managed by a Council of Elders. Lukahn holds a seat on the Council, giving his sage advice when necessary, and sharing prophecies that have relevance to the small town. A few members who used to be on the Council are no longer on it due to one of his prophecies, though...

Many adventurers have come out of this small town on the far east side of the southern continent. Sadly, the greatest among them, the parents of Max and Aren (known as Renquist to everyone other than Max), were lost to the mysterious cave of ice which Lukahn had prophesied held the key to saving the town from the encroaching monsters.

Jim and Colin, friends of Max and Renquist's parents, were effectively lost to the cave. As far as anyone knows, Jim was killed when he returned there stricken with grief to avenge Tomas and Isabel, while Colin was lost in the sense that he left the world of adventuring after those events, and moved to Coneria, becoming a simple town guard trying to forget his past.

Cinder Island
Leadership: None, seeing as it is completely trashed

An Island inside the Coneria-Pravoka-Elfland triangle. Due to the constant trade of spellscrolls and equipment from the three cities along with the Dwarven smiths in their Caves, this island became a crucial checkpoint for trading valuable goods, due to its convienient location right in the middle of the Aldi Sea. Most trade lines flowed through this place, and eventually a community sprang up of people who made a good living off the fine products coming in from Coneria, Elfland, the Dwarves, and Pravoka. Soon, taverns and arenas sprang up on the island, and it became fairly well known as a place where a fortune could be easily made or lost within days.

Not surprisingly, pirates soon got wind of this. A pirate crew led by a man named Bikke was seeking a source of cash he could use in his war against the local Thieves guild, and thus tried to use the island as a foothold. A woman named Audrey was secretly pulling the strings behind the attack, and it had a second purpose that was paritcularly important to her, which was to kill Dave Mlinko over a previous slight.

The attack commenced during a hiatus in trading, and although Dave and a small group of defenders fought desperately, they were routed. In the fracas, Dave saw his love interest Erin being stabbed. Dave snapped, killed twenty pirates, and left the island on a homemade raft.

Stephen was also on the island, and had his son nearly killed by a friend of Audrey's disguised as Bikke, in an attempt to get him to reveal where Dave was. Stephen truthfully didn't know, although no one believed him.

Eventually, the island was pillaged of everything and burnt to a crisp. Most of the people were dead, although some survived and were rescueed by trade ships coming in. A trade ship coming in from Pravoka picked up Stephen and his family, and he went with the ship back there, secretly plotting revenge. Presumably, a Dwarven ship found Rick and brought him to the Caves, where he was healed.

Mysidia
Leadership: ???

Location of the Mysidian Academy, a highly renowned academic institution for the study of magic. It is cut off from the world at large, lying beyond the Whisperwind Cove, which was sealed by the Fiend Tiamat 400 years ago. Currently, the only way to travel to and from Mysidia is teleportation.