David King

David King


Male Human Smart 1 CR 1; Medium humanoid (human); HD 1d6+2; hp 8; MAS 15; Init +1; Spd 30 ft; Defense 11 (+1 Dex, +0 class); BAB +0; Grp +2; Unarmed Strike +2 (1d3+2 nonlethal, 20/x2) or +2 Knife (1d4+2, 20/x2); AL; Good, Self SV Fort +2 Ref +1 Will +1; AP: 5; Rep +1; Str 14, Dex 13, Con 15, Int 15, Wis 11, Cha 10

Occupation: Blue Collar (Craft (mechanical), Intimidate, Repair)

Skills: Balance +2, Bluff +1, Climb +3, Computer Use +3, Concentration +4, Craft (Improvisational) +8, Craft (Mechanical) +8, Craft (Pharmaceutical) +3, Drive +1, Escape Artist +1, Forgery +2, Hide +1, Intimidate +3, Jump +3, Knowledge (streetwise) +4, Knowledge (technology) +5, Listen +2, Move Silently +1, Navigate +2, Profession +3, Repair +7, Research +3, Ride +1, Search +4, Sense Motive +1, Swim +2

Feats: Builder (mechanical, improvisational), Housewares, Simple Weapon Proficiency

Talents:

Smart – Savant (Craft (Improvisational))

Possessions: Folding knife, mechanical tool kit (basic), duct tape, tool belt, uniform (plumbing)

Background: David, a plumber, is rumored to have a violent past. This also means he has a short temper, but the bright side is he can definitely prove his worth in a scene of bloodshed. A quiet man, he doesn't speak very often, but it's not because he is unfriendly.


 * As stated by joshy676