Mana

Mana is the energy of life. It is produced from lands and comes in several different colours, but the five mian colours are White, Blue, Black, Red and Green.

The Colours of Mana
Each of the five colours of mana represents different characteristics and has its own strength and weaknesses. As well, some of the colours are "allies," meaning they work well together. Opposing colours tend to clash more, so using two opposing colours to cast a spell is harder than using allied colours.


 * White (Plains) is the colour of order, light and justice, but is not always neccesairly "good." White specializes in damage prevention and healing spells, removing enchantments and clearing the playing field. Its weakness is that most of its most powerful spells affect all players and it lacks efficient creature removal.


 * Blue (Islands) is the colour of knowledge, intelligence, illusions, tickery, dreams and manipulation. Blue excels in countering spells, taking control of creatures, returning creatures to the Aether and allowing its user to cast spells more quickly from their increased intelligence. However, Blue has trouble dealing with threats once they have entered play, since its only option at this point is to dispel the threat and hope to counter it the next time it is cast. As well, many blue creatures are fairly weak and it lacks mana production.


 * Black (Swamps) is the colour of death, decay, pestilence, greed, darkness, despair, corruption and selfishness, but is not always "evil."