Cindy Lennox

Cindy Lennox


Female Human Dedicated 1 CR 1; Medium humanoid (human); HD 1d6+2; hp 8; MAS 15; Init +0; Spd 30 ft; Defense 11 (+0 Dex, +1 class); BAB +0; Grp +1; Unarmed Strike +1 (1d3+1 nonlethal, 20/x2) AL; Good, Self SV Fort +3 Ref +0 Will +3; AP: 5; Rep +2; Str 12, Dex 11, Con 15, Int 12, Wis 15, Cha 13

Occupation: Blue Collar (Climb, Drive, Repair)

Skills: Bluff +1, Climb +2, Computer Use +1, Concentration +2, Craft (Pharmaceutical) +10, Diplomacy +5, Disguise +1, Drive +2, Forgery +1, Gamble +2, Gather Information +4, Intimidate +1, Jump +1, Knowledge (current events) +3, Knowledge (earth & life sciences) +3, Knowledge (physical sciences) +2, Knowledge (popular culture) +2, Knowledge (streetwise) +2, Listen +3, Navigate +1, Profession +3, Repair +2, Research +1, Search +1, Sense Motive +2, Spot +3, Survival +3, Swim +1, Treat Injury +8

Feats: Medical Expert, Simple Weapons Proficiency, Trustworthy

Talents:

Dedicated - Skill Emphasis 1 (Craft (Pharmaceutical)

Possessions: Uniform (Waitress), herb case, lighter

Background: Cindy is a waitress at J's Bar. A very popular person because of her cheerful attitude and bright smile, she will always try to put other people's interests before her own. Even in the most extreme bad situation she strives to keep that "can-do" attitude. She carries an herb case and is able to treat the wounds of others in the game.

New Item: Herb Case - This device increases the strength of herb mixtures and allows for the storage of up to 4 herb mixtures. Herbs mixed within the case heal an extra die+(healer's level).


 * As stated by joshy676