Alyssa Ashcroft

Alyssa Ashcroft


Female Human Smart 1 CR 1; Medium humanoid (human); HD 1d6+2; hp 8; MAS 14; Init +2; Spd 30 ft; Defense 12 (+2 Dex, +0 class); BAB +0; Grp +0; Unarmed Strike +0 (1d3 nonlethal, 20/x2) or Beretta 92F +2 (2d6, 20/x2) AL; Good, Self SV Fort +2 Ref +2 Will +2; AP: 5; Rep +2; Str 10, Dex 14, Con 14, Int 15, Wis 12, Cha 14

Occupation: Investigative (Gather Information, Investigate)

Skills: Balance +2, Bluff +6, Climb +1, Computer Use +4, Concentration +2, Craft (Pharmaceutical) +3, Craft (Writing) +2, Diplomacy +2, Disable Device +7, Disguise +4, Drive +2, Escape Artist +2, Forgery +8, Gather Information +2, Hide +3, Intimidate +3, Investigate +7, Knowledge (current events) +4, Knowledge (popular culture) +4, Knowledge (streetwise) +3, Listen +3, Move Silently +3, Navigate +2, Profession +5, Research +6, Ride +2, Search +4, Sense Motive +1, Spot +1, Survival +1, Treat Injury +1

Feats: Deceptive, Meticulous, Personal Firearms Proficiency, Simple Weapons Proficiency

Talents:

Smart - Savant (Disable Device)

Possessions: Clothing Outfit (Business), Beretta 92F, lockpick set

Background: Alyssa is a newspaper journalist that works for one of the local newspapers. She has an appetitie for collecting every bit of information. She is also known to be very pushy, argumentative, and can be quite the sore loser when she doesn't get her way. But even with this tough exterior, deep down she still cares for others and will help in a time of need. Alyssa carries a lockpick, which can be quite useful for opening certain doors.


 * As stated by joshy676