CyberEmpire

The CyberEmpire is a sort of robotics civilization, based on the destruction and assimilation of the cultures it destroys via battle. It has rarely been defeated and still most of its technologies are still clouded in mystery.

Economy
The CyberEmpire first starts with two GatherBots and five V1A Edition villagers. These villagers are very tough and can survive multiple raids. More are created but with the expensive price tag of 140 titanus and 10 rodinite cast. There are four types of villagers, V1A, GatherBots, V2, and V3s. V1A's gather rate is clocked at 5 units of resources per second. V2 has twice that, and V3 has twice the gather rate of V2. GatherBots, on the other hand, cannot be created regularly, and need to be sent via card. These have a good 25 units per second, and are most indefinitely the prime economic targets of their civilization.

Once resource factories have created in the third Faction, this civilization is very hard to destroy. These factories generate 30 units of a resource and only two may be built per each resource needed. One minute of gameplay for the CyberEmpire generates 1800 resources from that factory alone.

Upgrades

CyberEmpire economic upgrades only have three different Faction editions:

Rodinite: Titanus: Fusion, SuperFusion, Delta Particle Fusion Tritanium: Fusion, SuperFusion, Delta Particle Fusion Titanium: Superheat, Magma Smelting, Heavy Metal Common Metal: Superheat, Blast Furnace, Metallurgy Energy Core Synthesization: Energize, SuperEnergize, ECore Synth Tritium: Fission, SuperFission, CyberFission

...Which all increase work rate and gather rates by 33.33% each and in total increase the villager work rate and gather rate by 99.99% per resource.

Military


The CyberMilitary is the most powerful war machine and the most hard to defeat machine recorded. Once raised, the army will can easily step on other forces