Titan (Elephant)

Titan
Huge size Undead B.O.W. HD: 11d12+22* (94 hp) Initiative: +0 Speed: 40ft. Defense: 13 (-2 size, +7 natural, -2 rage) DR: 6/- BAB/Grapple: +11/+35 Attacks: Gore +21 melee (2d8+15) Full Attack: Slam +21 melee (2d6+12) and 2 stamps +16 melee (2d6+7); or Gore +21 melee (2d8+17) Face/Reach: 15ft / 10ft Special Attacks: Trample 2d8+17 Special Qualities: Low-light vision, Scent, Infectious, B.O.W. traits, Rage, Destructive Rage Saves: Fort: +5, Ref +7, Will +6 Abilities: Str 34*, Dex 10, Con -, Int 2, Wis 13, Cha 7 Skills: Listen +13, Spot +10 Feats: Alertness, Iron Will, Power Attack, Skill Focus (listen) CR: 9
 * With rage

Rage (ex): Due to the extensive damage done by the T-virus, primal instinct has overtaken any kind of docile nature the beast may have once had, leaving it in a state of complete recklessness and unbridled rage. Titan gains +4 to its Strength score, and an additional 2 hit points per hit dice (22), but the focus on shear destruction has left it heedless of defense, giving it a -2 penalty to its Defense rating.

Destructive Rage (ex): Due to its incredible size, mass, and primal rage, Titan is an engine of pure destructive power. When attempting to break through a barrier of any sort, be it an iron gate or a concrete wall, Titan gains a +8 bonus to its strength checks to break the object.