Changes

Changes to the rules can take four different forms:
 * 1) Cosmetic changes - changing the name of Bothwell's to the Fleur-de-lis club is inconsequential, and required of a game set in another setting.
 * 2) Adjustments - Changing the values/costs of rules, e.g. changing the fees of Bothwell's to 40 per month from 30. These can have unexpected effects on the game, the less changed, the less likely an issue will arise.
 * 3) Extension - Adding new levels or extrapolating systems. Adding the Fleur-de-lis club as a club above Bothwell's, for example. Again this can cause disruptions, and in this case the fact that one thinks that a higher level club is required may mean that a game has become unbalanced in SL.
 * 4) Re-write - Changes to the basic structure. These should be avoided as their effects can be wide ranging. An example of this is retained status points.

Changing the basic mechanisms of the game should be done warily, but are sometimes required. For example after adding a number of house rules it seems that it is too easy to climb socially, a new formula for SL advancement may be