SHoWW2:Conditions

There are numerous conditions to play around with. First we describe the "see_actors" condition:

{trigger "tank_a_2" {condition {term 1 "see_actors" {selector {"actors/mids" 3 4 5 6 7 8} }           {enemy {"actors/tag" "pl"} {"actors/type" "human"} }        }      }      {actions {"event" {event 1} {mode set} {delay 0} }     }   }