REd20 Cerberus

Cerberus Small size T-virus Mutation HD: 2d12+3 (HP: 16) Init: +3 Spd: 40ft. Def: 17 (+4 Natural +3 Dex) DR: 2/-- BAB/Grapple: +1/+5 Attacks: Bite +4 (1d6+2) Face/Reach: 5ft. by 5ft. / 5ft. Special Attacks: Rabid Charge SQ: Ferocity, Infectious, Scent, Trip, Undead SV: Fort+6 Ref+7 Will+1 Abilities: Str 16 Dex 17 Con -- Int 2 Wis 12 Cha 2 Skills: Listen +5, Spot +5, Survival +5 Swim +5 Feats: Toughness, Weapon Focus (bite) CR: 2 Rabid Charge (Ex): A Cerberus suffers no penalties to AC for charging. Ferocity (Ex): Cerberus are so fiercely aggressive in combat they continue fighting even when disabled or dying. Improved Grab: When the Cerberus makes a successful bite attack it can automatically begin a grapple check. Trip (Ex): A Cerberus that hits with a bite attack can attempt to trip the opponent (+1 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the Cerberus.