House Rules

This page has rules calls made by the storyteller;

Bloodlines
Alright, this is probably the most difficult topic to decide on but here goes. I'm faced with two options regarding bloodlines, either nuke them or let them go. I'm gonna just let them go with the following rules

The live action book says that you may join your sire's bloodline at blood potency 2 by permanently spending a willpower. There you have it, no longer a merit point and more open. My decision on discipline sharing had some impact on my decision here.
 * The live action book says you may join a bloodline of you clan at blood potency 4 by inbibing a point of that bloodlines blood and permanently spending a willpower.
 * The live action book says that you can create your own bloodline at blood potency 6. This requires the permanent willpower and of course, ST approval.
 * Each player is only allowed to play one bloodline character in my chronicle, thus keeping them "Rare". So make it count.
 * If you do not have a PC sire that is a bloodline, you are going to need a damned good background written and probably buy me a meal when we talk about it.

Also a note on bloodlines, of your initial 3 discipline pts, at least 2 of them must be parent clan disciplines, only the third may be spent on your new bloodline discipline.

Discipline Teaching
The rules for discipline teaching are as thus:


 * Bloodlines can only teach the parent clan disciplines.
 * You can only teach up to your current level minus one of any discipline. I.E. - If you have protean 5, you can teach up to protean 4.
 * Teaching a non-clan specific discipline is fairly easy and just takes time and the out of clan cost.
 * Teaching a clan specific discipline requires to take a point of the teacher's blood (creating the first step of blood bond) and must not circumvent that tie with Cruac or Blood coils. If at any time that bond is broken in those manners, the powers fade and yes, you do not get the xp back. Being completely bound to one person does not make those partial bonds fade. This learning also costs the out of clan xp cost.
 * The mentor merit is not allowed for learning out of clan disciplines.
 * You do not need a teacher for your own clan's disciplines.
 * Only the elders of the Circle and Sanctified can teach Cruac and Thebian. They can teach level five of that power because it is a covenant power based on belief, not a clan power based on blood. Coils for the Ordo are similar, but regardless, all covenant powers must be approved by the elders of the covenants before you can learn them.

You cannot start with out of clan disciplines unless you are coming into the game with a pre-arranged teacher for that discipline, or unless it is a covenenant specific discipline, which your covenant leader has approved you having.